Press A to jump: Design strategies for video game learnability
Learnability is a core aspect of software usability. Video games are not an exception, as game designers need to teach players how to play their creations. We analyzed 40 contemporary video games to identify how video games approach learning experiences. We found that games have advanced far beyond...
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Main Authors: | PORETSKI, Lev, TANG, Anthony |
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Format: | text |
Language: | English |
Published: |
Institutional Knowledge at Singapore Management University
2022
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Online Access: | https://ink.library.smu.edu.sg/sis_research/7892 https://ink.library.smu.edu.sg/context/sis_research/article/8895/viewcontent/3491102.3517685.pdf |
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Institution: | Singapore Management University |
Language: | English |
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