An Augmented Reality to Support Mobile Game-Based Learning in Science Museum on Biodiversity
© 2018 IEEE. The aim of this study was to compared the results of using mobile game-based learning (MG) and mobile game-based learning integrated with Augmented Reality (MGAR) on understanding of biodiversity and learning motivation in museum. Both MG and MGAR were designed according to curricular o...
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Main Authors: | , |
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Format: | Conference or Workshop Item |
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2019
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Online Access: | https://repository.li.mahidol.ac.th/handle/123456789/45618 |
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Institution: | Mahidol University |
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