GameLead: A gamified application to engage learners
This submissiondescribes the use of gamified learning to engage learners using a mobile/desktopapplication called “GameLead” in higher education. GameLead is easy to accessand use, and it encourages cognitive and social learning, to engage learners.
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Main Authors: | TAN, Jayarani, SOCKALINGAM, Nachamma Mrs Nachamma |
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Format: | text |
Language: | English |
Published: |
Institutional Knowledge at Singapore Management University
2015
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Subjects: | |
Online Access: | https://ink.library.smu.edu.sg/lkcsb_research/5271 https://ink.library.smu.edu.sg/context/lkcsb_research/article/6270/viewcontent/GameLead.pdf |
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Institution: | Singapore Management University |
Language: | English |
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