Designing flipped learning activities for beginner programming course

This study focuses on designing flipped classroom learning activities across pre-class problem-based exercises; with in-class active discussions and practical problem-solving sessions; and follow up with postclass problem-based labs and assessments. We evaluate the effectiveness of our learning acti...

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Main Authors: GAN, Benjamin, OUH, Eng Lieh
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2022
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Online Access:https://ink.library.smu.edu.sg/sis_research/7190
https://ink.library.smu.edu.sg/context/sis_research/article/8193/viewcontent/Designing_Flipped_Learning_Activities_for_Beginner_Programming_Course.pdf
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spelling sg-smu-ink.sis_research-81932022-08-02T06:33:40Z Designing flipped learning activities for beginner programming course GAN, Benjamin OUH, Eng Lieh This study focuses on designing flipped classroom learning activities across pre-class problem-based exercises; with in-class active discussions and practical problem-solving sessions; and follow up with postclass problem-based labs and assessments. We evaluate the effectiveness of our learning activities based on student surveys, course feedback, grades, and teacher feedback for a beginner programming course with non-IS students. We describe detail programming learning activities with comparisons to existing practices based on related work. Our findings are that majority of students (86%) agreed with flipped classroom, but teachers should be aware of the 14% who disagreed and cater for them. Teachers should avoid overwhelming students with extra exercises (making it optional) but may challenge students who want them and have confidence. With data provided, we hope teachers can make a better-informed decision when choosing flipped classroom, problem-based learning activities for beginner programming course. 2022-07-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/7190 https://ink.library.smu.edu.sg/context/sis_research/article/8193/viewcontent/Designing_Flipped_Learning_Activities_for_Beginner_Programming_Course.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Learning activities flipped classroom problem-based learning beginner programming course Instructional Media Design Programming Languages and Compilers
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic Learning activities
flipped classroom
problem-based learning
beginner programming course
Instructional Media Design
Programming Languages and Compilers
spellingShingle Learning activities
flipped classroom
problem-based learning
beginner programming course
Instructional Media Design
Programming Languages and Compilers
GAN, Benjamin
OUH, Eng Lieh
Designing flipped learning activities for beginner programming course
description This study focuses on designing flipped classroom learning activities across pre-class problem-based exercises; with in-class active discussions and practical problem-solving sessions; and follow up with postclass problem-based labs and assessments. We evaluate the effectiveness of our learning activities based on student surveys, course feedback, grades, and teacher feedback for a beginner programming course with non-IS students. We describe detail programming learning activities with comparisons to existing practices based on related work. Our findings are that majority of students (86%) agreed with flipped classroom, but teachers should be aware of the 14% who disagreed and cater for them. Teachers should avoid overwhelming students with extra exercises (making it optional) but may challenge students who want them and have confidence. With data provided, we hope teachers can make a better-informed decision when choosing flipped classroom, problem-based learning activities for beginner programming course.
format text
author GAN, Benjamin
OUH, Eng Lieh
author_facet GAN, Benjamin
OUH, Eng Lieh
author_sort GAN, Benjamin
title Designing flipped learning activities for beginner programming course
title_short Designing flipped learning activities for beginner programming course
title_full Designing flipped learning activities for beginner programming course
title_fullStr Designing flipped learning activities for beginner programming course
title_full_unstemmed Designing flipped learning activities for beginner programming course
title_sort designing flipped learning activities for beginner programming course
publisher Institutional Knowledge at Singapore Management University
publishDate 2022
url https://ink.library.smu.edu.sg/sis_research/7190
https://ink.library.smu.edu.sg/context/sis_research/article/8193/viewcontent/Designing_Flipped_Learning_Activities_for_Beginner_Programming_Course.pdf
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