Designing flipped learning activities for beginner programming course
This study focuses on designing flipped classroom learning activities across pre-class problem-based exercises; with in-class active discussions and practical problem-solving sessions; and follow up with postclass problem-based labs and assessments. We evaluate the effectiveness of our learning acti...
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2022
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sg-smu-ink.sis_research-81932022-08-02T06:33:40Z Designing flipped learning activities for beginner programming course GAN, Benjamin OUH, Eng Lieh This study focuses on designing flipped classroom learning activities across pre-class problem-based exercises; with in-class active discussions and practical problem-solving sessions; and follow up with postclass problem-based labs and assessments. We evaluate the effectiveness of our learning activities based on student surveys, course feedback, grades, and teacher feedback for a beginner programming course with non-IS students. We describe detail programming learning activities with comparisons to existing practices based on related work. Our findings are that majority of students (86%) agreed with flipped classroom, but teachers should be aware of the 14% who disagreed and cater for them. Teachers should avoid overwhelming students with extra exercises (making it optional) but may challenge students who want them and have confidence. With data provided, we hope teachers can make a better-informed decision when choosing flipped classroom, problem-based learning activities for beginner programming course. 2022-07-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/7190 https://ink.library.smu.edu.sg/context/sis_research/article/8193/viewcontent/Designing_Flipped_Learning_Activities_for_Beginner_Programming_Course.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Learning activities flipped classroom problem-based learning beginner programming course Instructional Media Design Programming Languages and Compilers |
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Learning activities flipped classroom problem-based learning beginner programming course Instructional Media Design Programming Languages and Compilers GAN, Benjamin OUH, Eng Lieh Designing flipped learning activities for beginner programming course |
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This study focuses on designing flipped classroom learning activities across pre-class problem-based exercises; with in-class active discussions and practical problem-solving sessions; and follow up with postclass problem-based labs and assessments. We evaluate the effectiveness of our learning activities based on student surveys, course feedback, grades, and teacher feedback for a beginner programming course with non-IS students. We describe detail programming learning activities with comparisons to existing practices based on related work. Our findings are that majority of students (86%) agreed with flipped classroom, but teachers should be aware of the 14% who disagreed and cater for them. Teachers should avoid overwhelming students with extra exercises (making it optional) but may challenge students who want them and have confidence. With data provided, we hope teachers can make a better-informed decision when choosing flipped classroom, problem-based learning activities for beginner programming course. |
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text |
author |
GAN, Benjamin OUH, Eng Lieh |
author_facet |
GAN, Benjamin OUH, Eng Lieh |
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GAN, Benjamin |
title |
Designing flipped learning activities for beginner programming course |
title_short |
Designing flipped learning activities for beginner programming course |
title_full |
Designing flipped learning activities for beginner programming course |
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Designing flipped learning activities for beginner programming course |
title_full_unstemmed |
Designing flipped learning activities for beginner programming course |
title_sort |
designing flipped learning activities for beginner programming course |
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Institutional Knowledge at Singapore Management University |
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2022 |
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https://ink.library.smu.edu.sg/sis_research/7190 https://ink.library.smu.edu.sg/context/sis_research/article/8193/viewcontent/Designing_Flipped_Learning_Activities_for_Beginner_Programming_Course.pdf |
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