Enhancing user performance and engagement through gamification: Case study of aqua republica

© 2016 IEEE. Implementing game-elements could be beneficial for both participant motivation and performance or outcome. Thus, several researches have argued that the value of gamification could come at a cost to experience or reliability of the task. However, there are only a few studies focusing on...

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Main Authors: Sureephong P., Puritat K., Chernbumroong S.
格式: Conference Proceeding
出版: 2017
在線閱讀:https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85019997361&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/40474
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機構: Chiang Mai University

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